Motion Capture: Development/Research

Somewhere between my last post and this one my experimental motion capture project took a bit of a left turn. In part because of time constraints, but also because another avenue took my interest.

I decided to combine my Animation Capstone Vardo with my Motion Capture in an effort to create a way I could use motion capture technology to create a pre-vis in preparation for creating the keyframed animation.

I wasn’t entirely sure I could achieve this, which worried me. I don’t take failure well, especially when I am sure that I can figure something out so I doggedly started my research into how I could proceed.

After casting a google net I realized that there isn’t that much research into this practice yet, and although plenty of people are making arms longer to create an ape, or applying the data to a monster character there hasn’t been too much experimentation using it with vehicles.

The anthropomorphized Vardo of my Capstone is inspired in part by the Pixar animation Cars, but you can learn more about my project by watching my video essay on the subject of using an anthropomorphized non-human character.

Below is the video that inspired my own search for a solution to my problem, and although they are using methods that outweigh my current knowledge with time and practice I believe I will be able to come up with an appropriate solution.

 

 

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