Race to the End Board Game: Sheep Mania

Sheep Mania
The brief: To create a Race-to-the-end board game inspired by today’s newspaper. Tips: A game is fun, it’s a form of play, invite overall rules, goals, and formats. Capture the players interest with an attractive goal. Teach the rules in a seamless way, give feedback during play. What distinguishes this game from any other game or toy? Be creative – don’t limit yourself to games you have seen. It can be carried and expressive as songs, movies, or stories. 

News Article: The first thing we did was check out the Stuff app to see what the new had to offer us in terms of inspiration. I was not disappointed when I viewed the following article, Stoned sheep ate cannabis and went on ‘psychotic rampage’ in Wales! Priceless!

Discussing the rules: I and my fellowTteam Kittikat had an in-depth conversation about what types of games we could create that involved stoned  sheep. To be fair, we decided to leave the marijuana out of it and just go with herding your sheep to market. To add an interesting dimension to our game we added a fifth character to our four players, a Wolf, to chase our sheep.

Sheep Mania - prototype one13346534_10154219362229282_7096864220981350014_nworking out the rules

We gave our shepherds two die to play for their sheep and a third die for the wolf. A player would throw three dice, two matching dice are the moves for your sheep, the third die is moved for the wolf. The Player, or Shepherd as we call the player will move their sheep in any combination in an anti-clockwise direction until their moves run out, then they can move the wolf in any direction, if the wolf lands on a sheep the wolf takes it back to it’s ‘Wolf Cave’ and then that sheep is stuck there until the shepherd rolls a six on one of their dice. If a sheep lands on a blue active square the Shepherd will pick up a card. The Activity card will have an activity that the shepherd will have to perform. If they Shepherd performs the activity they will be rewarded, if they decide not to do the active they will have to do the forfeit.The main aim of the game is to get all four sheep to market, you can strategically prevent your opponents from also getting to market if you use the Wolf in a manner that puts their sheep in the wolf cave.

The Results: Stay tuned for those, because we haven’t yet tested our offical prototype out in class yet! Once we have done that at school, I’ll bring it home and test it out on the brat Pack!

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